
Many players are drawn to ShrekSuper Slam because of their love for Shrek, including Victor. As these characters are thrown off, the stages become destructible, adding chaotic charm to fights. The aim is to build up a meter to unleash smash attacks that knock other players off the stage. If you haven’t played it before, Shrek SuperSlam is similar to Power Stone and the Super Smash Bros.

Melee, which also gets a lot of praise for its movement options.” “And on a competitive level, the movement rivals Super Smash Bros. “As a movie tie-in game, it’s honestly a lot better than you’d expect it to be,” Shrek SuperSlam player and tournament organizer Flick (who prefers to keep his real name confidential) says. This has led the fighting game to amass a cult-following online through forums like ShrekBoards, which has a Discord server with over 1,000 members, and a growing community on Reddit. Like an onion, Shrek SuperSlam has layers upon layers. The game isn’t exactly polished, but that’s also part of the attraction: Broken mechanics mean players have found creative exploits to turn the game into something far more complex than it was originally meant to be. But ShrekSuper Slam isn’t popular just because of memes.īeneath its surface lies a surprisingly engaging fighting game that keeps its competitive nature alive. The films are ripe with humor, making them an easy fit for Internet culture in how they make fun of Disney’s capitalism, yet are monsters of it themselves - it’s exactly the type of irony that memes delight in. Its sequel, Shrek 2, grossed more than double that amount.

He had just graduated high school and the coronavirus pandemic kept the world at a stand still, so he had a lot of time on his hands.īut what’s so special about a 16-year-old fighting game that, for all intents and purposes, was created as shovelware? Why make a remaster? There’s no denying that its license, especially at the time of release, was huge: Shrek debuted in movie theatres in 2001, grossing $487 million worldwide. I have played almost every Shrek game there is.”ĭespite having zero game development experience, and driven purely by his love for the game, Victor has been working pro-bono on the fan-made, high-definition remaster since last September as a hobby. “I love all the movies, all the short films, and most of the games. His last name is omitted for privacy reasons. “I love Shrek unironically,” says Victor, the creator of the remaster, in an interview with Fanbyte. Now, one fan is remastering the 2005 fighting game almost entirely on his own. Against all odds, Shrek SuperSlam grew a niche audience thanks to a surge of popular Shrek memes and a loyal online following in the fighting game community. Even its developers at Shaba Games knew the game they were building wasn’t a hit. No one would have paid attention to Shrek SuperSlam if it wasn’t for the Internet.
